Unity URP Toon shader with metallic/PBR support, based on Unity Toon Shader
  • HLSL 66.9%
  • GLSL 21.9%
  • C# 11.2%
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copilot 025e85ea87 Adjust dissolve threshold range to [-3, 3]
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-04-21 21:41:57 +01:00
Editor feat: add Dissolve feature 2026-04-21 04:38:52 +01:00
.gitignore Initial commit: Unity Toon Metallic shader 2026-04-21 03:56:02 +01:00
ToonMetallicBody.hlsl feat: add Dissolve feature 2026-04-21 04:38:52 +01:00
ToonMetallicBodyDSF.hlsl feat: add Dissolve feature 2026-04-21 04:38:52 +01:00
ToonMetallicBodySGM.hlsl feat: add Dissolve feature 2026-04-21 04:38:52 +01:00
UnityToonMetallic.shader Adjust dissolve threshold range to [-3, 3] 2026-04-21 21:41:57 +01:00