[ENHANCEMENT] Strategy Pattern for zone behaviors — replace ad-hoc flags with IZoneBehavior #28
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lavarius/ProjectOverlay#28
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🟢 Low — Design Enhancement
Movement speed, animation layer weights, and other behaviours change per zone — currently handled ad-hoc via flags and conditionals spread across classes.
Fix: Create a
IZoneBehaviorstrategy interface:With concrete implementations per zone type:
LoungeZoneBehavior,StageZoneBehavior, etc.