[QUALITY] Public fields should be [SerializeField] private for encapsulation #22
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lavarius/ProjectOverlay#22
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🟡 Medium — Code Quality
Several classes expose fields as
publicwhen they should be[SerializeField] privateto maintain encapsulation while keeping Unity Inspector visibility:Interactable.cs:interactionIcon,fadeSpeed,targetAlpha,minAlphaRadio.cs:audioSource,radioStations,localMP3FilesCameraManager.cs:CameraPrefab,MainCameraInstanceWorkIndicator.cs: All fieldsFix: