[ARCH] Zone behavior scattered across 3 classes — introduce ZoneManager with events #16
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lavarius/ProjectOverlay#16
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🟠 High — Architecture
Files:
MovementManager.cs,AnimationController.cs,CharacterZoneChanger.csZone change logic is scattered across three classes, each responding to zone changes independently via
SendMessage. This creates duplicated state and tight implicit coupling.Fix: Introduce a dedicated
ZoneManagerwith a single C# event:All interested classes subscribe/unsubscribe cleanly in
OnEnable/OnDisable.